Nvidia releases the next Titan, the GTX Titan Black

Last year, Nvidia hoped to change the graphics card game when it released the GTX Titan, a high-performance, energy efficient card. Now, Nvidia has released an new model of the Titan, the GTX Titan Black.

Defending the Earth from asteroids with high-powered nuclear explosions

Just over a year ago, the Chelyabinsk meteor entered Earth’s atmosphere, streaked across the southern Urals, and detonated in a fireball that was briefly brighter than the sun.

Happiness is a warm iGun: Dumb gun requires smart watch to shoot.

Gun company Armatix hopes to take the smart device industry by storm with its new smart gun system.

Flappy Bird’s removal from the app store: A case for piracy

Flappy Bird’s developer, Dong Nguyen, has broken his radio silence to say that he pulled the game for the sake of your well-being.

Metal Gear Solid

Metal Gear Solid 5 runs at 1080p on PS4, limited to 720p on Xbox One. The PS3, Xbox 360, PS4, and Xbox One will all receive versions of this game, and it seems as if the difference between each console is incredibly stark.

Showing posts with label game console. Show all posts
Showing posts with label game console. Show all posts

Wednesday, February 19, 2014

Metal Gear Solid V: Ground Zeroes

Metal Gear Solid V: Ground Zeroes is a hotly anticipated title that’s spanning four different platforms, and that means we’re in for some sweet console comparisons over the next month or so. The PS3, Xbox 360, PS4, and Xbox One will all receive versions of this game, and it seems as if the difference between each console is incredibly stark. It’s no surprise that the PS3 and Xbox 360 versions look comparatively blurry, but the performance gap between the PS4 and Xbox One is a bit surprising.
On its official site, Konami recently posted some juicy details regarding the performance ofMGS V across its four platforms. The Tokyo company released four pairs of screenshots highlighting the graphical differences between last-gen and current-gen consoles, but more importantly, it also announced the resolution and frame rate across each version.
The PS4 will run at 1080p at 60 fps, while the Xbox One will be stuck at 720p at 60 fps. Both of the last-gen consoles will be running at 720p at 30 fps, and will be “scaling internally.” It’s unclear exactly what resolution the Xbox 360 and PS3 versions are rendering in natively, and a Konami representative was not immediately available for comment.