Nvidia releases the next Titan, the GTX Titan Black

Last year, Nvidia hoped to change the graphics card game when it released the GTX Titan, a high-performance, energy efficient card. Now, Nvidia has released an new model of the Titan, the GTX Titan Black.

Defending the Earth from asteroids with high-powered nuclear explosions

Just over a year ago, the Chelyabinsk meteor entered Earth’s atmosphere, streaked across the southern Urals, and detonated in a fireball that was briefly brighter than the sun.

Happiness is a warm iGun: Dumb gun requires smart watch to shoot.

Gun company Armatix hopes to take the smart device industry by storm with its new smart gun system.

Flappy Bird’s removal from the app store: A case for piracy

Flappy Bird’s developer, Dong Nguyen, has broken his radio silence to say that he pulled the game for the sake of your well-being.

Metal Gear Solid

Metal Gear Solid 5 runs at 1080p on PS4, limited to 720p on Xbox One. The PS3, Xbox 360, PS4, and Xbox One will all receive versions of this game, and it seems as if the difference between each console is incredibly stark.

Showing posts with label games. Show all posts
Showing posts with label games. Show all posts

Wednesday, February 19, 2014

Flappy Bird’s removal from the app store: A case for piracy


Flappy Bird’s developer, Dong Nguyen, has broken his radio silence to say that he pulled the game for the sake of your well-being. Nguyen said he originally developed the game to help people relax and blow off steam, but instead it became an “addictive product” that caused harm to its players. I guess the game might still return, if Nguyen has a change of heart, but it seems unlikely at this point.

Flappy Bird. Over the last few weeks, this almost insultingly simple Helicopter clone with Mario-like graphics has experienced one of the craziest roller coaster rides in the history of gaming. At the beginning of January, despite the game originally being released way back in mid-2013, no one had even heard of Flappy Bird — and yet, for reasons no one yet understands, when the game peaked at the start of February, it was being downloaded millions of times per day, and accruing the developer, Dong Nguyen, hundreds of thousands of dollars in advertising revenue. If its meteoric rise wasn’t weird enough, though, get this: Yesterday, citing the trials and tribulations that the game had brought him —  ”Please give me peace… I cannot take this anymore… I just cannot keep it anymore” – Nguyen removed Flappy Bird from the iOS and Android app stores. If you already downloaded Flappy Bird, you’re free to keep playing it — but if you’re a late to the party, you’ll sadly never know the frustrajoy of repeatedly bashing your small avian brain into green pipes. Unless, of course, you pirate it.

At the time of writing, there are thousands of people downloading Flappy Bird from The Pirate Bay and other torrent sites, and direct download (DDL) sites are moving a lot of copies as well. Usually, of course, I am against depriving game developers of their income, but Flappy Bird is an odd edge case where piracy may actually be acceptable. At the very least, even if you flat-out disagree with piracy on ideological grounds, read the next few paragraphs — you might be surprised at how they challenge your ideals and worldview. (Read: Why I pirate.)

A case for piracy

Flappy Bird is a free game. It generates revenue by way of ads that pop up when you die. We haven’t exhaustively checked, but the pirated versions of Flappy Bird appear to still have ads. We haven’t confirmed if the ads are still linked to Nguyen’s advertising account, or if the pirates have switched them over to their own accounts. Let’s assume (perhaps a little optimistically) that Google and Apple would crack down on advertising accounts used by pirates, and that the ads are still paying money to Nguyen.

 It’s kind of hard to imagine what it must be like, going from a handful of downloads per day for seven months — the game was originally uploaded to the Android and iOS app stores in May 2013 — to millions of downloads overnight.

Nvidia releases the next Titan, the GTX Titan Black

Last year, Nvidia hoped to change the graphics card game when it released the GTX Titan, a high-performance, energy efficient card. Now, Nvidia is looking to iterate on that innovation, and has released an new model of the Titan, the GTX Titan Black.

When the Titan first launched last year, it wasn’t Nvidia’s most powerful single-GPU (GK110) card. It ranked high on the food chain, but what it really provided was all that power in an energy efficient solution. Back in November, Nvidia released the GTX 780 Ti, which didn’t exactly smoke the original Titan, but became a better solution for gaming, while the original Titan remained a better solution for general computing. This time around, the Titan Black doesn’t leave gaming for the GTX 780 Ti, as it can not only hold its own in the field, but outperforms the 780 Ti at general computing, making it a top-tier solution.

The differences between the Titan Black and original Titan are mostly iterative — such is the hardware game — but the upgrades do enough to push the Black over the 780 Ti. This time around there are 200 more CUDA cores, totaling 2880, 16 more texture units totaling 240, and the core clock has been bumped 52MHz to 889MHz, and the 6GB of GDDR5 memory is locked at a full 7GHz, up 1GHz from the original card. The Titan Black also sports an HDMI out, two dual-link DVI ports, and a single DisplayPort 1.2 connector. The Titan Black is basically the 780 Ti, but with 6GB of RAM.

If you’d like to stuff one or two in your rig, there’s good news and bad news. A single Titan Black runs $999 — cheaper than buying a PS4 along with an Xbox One — but the new card remains the same price as the original $999 Titan. However, the intriguing question is not if the new card is powerful, but if Nvidia’s other offerings won’t get the job done for a much more affordable price.

If you’re building a gaming rig, Nvidia’s new 750 Ti performs quite well for the price — just $150 — as does AMD’s Radeon R9 270 for just $260. Of course, those cards are not nearly as powerful as the Titan Black, but if you’re looking for something that can handle popular games on the highest settings, the Titan Black would be overkill. However, overkill is part of the fun when building a powerful rig, and boutique PC builders — such as Origin — have already committed to using the Titan Black in their new, insanely powerful rigs. If you’re on the fence about the Titan Black, though, the high-end versions of the GTX 750 Ti are just over the horizon, and it’s safe to assume the those will outperform the Titan Black (at least on the gaming front) just as the GTX 780 Ti outperformed the Titan.

Metal Gear Solid V: Ground Zeroes

Metal Gear Solid V: Ground Zeroes is a hotly anticipated title that’s spanning four different platforms, and that means we’re in for some sweet console comparisons over the next month or so. The PS3, Xbox 360, PS4, and Xbox One will all receive versions of this game, and it seems as if the difference between each console is incredibly stark. It’s no surprise that the PS3 and Xbox 360 versions look comparatively blurry, but the performance gap between the PS4 and Xbox One is a bit surprising.
On its official site, Konami recently posted some juicy details regarding the performance ofMGS V across its four platforms. The Tokyo company released four pairs of screenshots highlighting the graphical differences between last-gen and current-gen consoles, but more importantly, it also announced the resolution and frame rate across each version.
The PS4 will run at 1080p at 60 fps, while the Xbox One will be stuck at 720p at 60 fps. Both of the last-gen consoles will be running at 720p at 30 fps, and will be “scaling internally.” It’s unclear exactly what resolution the Xbox 360 and PS3 versions are rendering in natively, and a Konami representative was not immediately available for comment.