Wednesday, February 19, 2014

Metal Gear Solid V: Ground Zeroes

Metal Gear Solid V: Ground Zeroes is a hotly anticipated title that’s spanning four different platforms, and that means we’re in for some sweet console comparisons over the next month or so. The PS3, Xbox 360, PS4, and Xbox One will all receive versions of this game, and it seems as if the difference between each console is incredibly stark. It’s no surprise that the PS3 and Xbox 360 versions look comparatively blurry, but the performance gap between the PS4 and Xbox One is a bit surprising.
On its official site, Konami recently posted some juicy details regarding the performance ofMGS V across its four platforms. The Tokyo company released four pairs of screenshots highlighting the graphical differences between last-gen and current-gen consoles, but more importantly, it also announced the resolution and frame rate across each version.
The PS4 will run at 1080p at 60 fps, while the Xbox One will be stuck at 720p at 60 fps. Both of the last-gen consoles will be running at 720p at 30 fps, and will be “scaling internally.” It’s unclear exactly what resolution the Xbox 360 and PS3 versions are rendering in natively, and a Konami representative was not immediately available for comment.

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